Killzone shadow fall co op campaign11/21/2022 ![]() At every checkpoint, you are placed under fire where you have to take shots while looking for cover. It is the same old story of oppression and terrorism. The add-on doesn't have a set price yet, Bak said.Graphics are this games best seller. Killzone: Shadow Fall Intercept will include four maps at launch, and Guerrilla will roll out an additional six maps in the coming months. And with the game's AI commander, difficulty is expected to ramp up (or down) naturally. Options range from shorter training missions to rounds "that could last all night," Bak said. While there's no discrete difficulty setting, players do have the option to shoot for a specific number of points to ramp up the challenge. Those mini-bosses are stronger, deadlier characters ripped from Shadow Fall's single-player campaign and the AI commander will drop them into certain waves to boost Intercept's difficulty. One example of that is that we've added mini-boss fights." "The AI commander is going to pick the best strategies based on what you're doing," Bak said, "so if you're doing really well, he's going to try a new strategy and push you down. Part of the challenge in Intercept comes from the expansion's AI commander, who adapts the structure and behavior of the Helghast soldiers to how your team is playing. Chatter and situational awareness are crucial to survival, since the death of one teammate can put the group at a serious disadvantage. Doing so took roughly 20 to 25 minutes, even with the help of a couple Guerrilla dev team members, who illustrated how important communication was in Intercept. In the demo version of Killzone: Shadow Fall Intercept that we played at an event in Los Angeles last week, we were challenged with scoring 2,000 points during our intelligence-gathering mission. "For Intercept, we decided to go for a more traditional unlock progression path for the weapons, because in a coop game it's not about being competitive and having that edge," Bak said. "You really have to rely on your teammates - with friends, it's really fun to play that way."Įach class will have its own individual challenges and progression system, through which players will unlock some 40 different weapons and items. "We don't have a minimap because we wanted the Marksman to sit up in a high position and call out where the enemies are coming from," Bak said. The Marksman, armed with an explosive sniper rifle, serves as the team's eyes. The Medic performs a familiar class role in shooters, healing and reviving teammates with his drones, needing to remain vigilant about the status of his fellow soldiers. He's got to constantly look around and find the best spots to place his turrets." His game is more of a first-person tower defense. "We have the Assault, who has a very powerful shotgun and he's the one that can quickly recapture the uplinks if they're lost. "For classes, we looked at their abilities and weapons and made sure there is very little overlap between the four," said designer Arjan Bak. Each has his own strengths, weaknesses and role to play in the class-based multiplayer mode. Intercept will let players choose from one of four classes: Assault, Marksman, Tactician or Medic. "You really have to rely on your teammates" Players can also acquire bonuses through play, like jet packs for your team, mortar strikes, turrets and ammunition resupplies. And the longer players hold onto points before banking them, the more bonuses they can get, resulting in a trade-off. Players draw upon those banked points to respawn dead teammates, for example. Players must also bank them at a central terminal for them to count toward your overall score.ĭeveloper Guerrilla Games has added a few twists to scoring. Scoring points, however, is just part of the challenge. In practice, that means acquiring a set number of points through kills, reviving downed teammates, reclaiming uplinks from enemy control and more. #KILLZONE SHADOW FALL CO OP CAMPAIGN SERIES#The goal is to intercept enemy intelligence by protecting a series of information uplinks - and your base - from waves of Helghast troops. Intercept, which will be available to Killzone: Shadow Fall season pass holders, available for purchase and sold separately as a standalone product later this year, puts players behind Helghast enemy lines. The add-on brings with it an all-new mode for up to four players that focuses on class-based gameplay and emphasizes risk-versus-reward tactics. PlayStation 4 shooter Killzone: Shadow Fall will get its cooperative multiplayer expansion, Intercept, next month. ![]()
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